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The turn-based role-playing game “The Nameless: Slay Dragon” will be released on September 26th for PC, Switch follows

The turn-based role-playing game “The Nameless: Slay Dragon” will be released on September 26th for PC, Switch follows

developer The nameless epic and editor WhisperGames announced this week that their upcoming gamebook-style turn-based RPG, The Nameless: Slay Dragon, will be released on PC via Steam on September 26th, with a Nintendo Switch release planned shortly after. A demo is also available to peruse. In this highly stylized fantasy world of a one-man army game developer, players can expect meaningful choices and roleplaying without random encounters.

For more details on The Nameless: Slay Dragon, see below.


Once upon a time there was a great hero

His deeds were written in the earth

He made a covenant to kill all evil

He held a holy sword and killed the dragon

But his figure, not to remember

His name is not to be celebrated

———- Game Features ———–

Exploration is just as important as combat.

Observe, listen, think, communicate, act – you have to use all possible skills to find your own way. Adventures are not only full of decisions, but often also require a bit of luck.

Classic turn-based + meaningful choices.

Every action you take is meaningful, including knocking down enemies and using skills that improve your talents and allow you to learn new abilities faster.

Free progression system.

There are more than twenty classes with different mechanics in the game, and the classes can coexist. You can mix and match skills and characteristics to create unexpected chemical reactions.

Extensive customization options for skills.

Sparks of inspiration can arise from fighting, exploring, cooking, and even dreaming. Channel the spark into a skill, and eventually make it your own by creating a unique skill and renaming it.

Extensive crafting system.

You can build anything you want from simple raw materials. Whether it’s a valuable potion, a great invention, legendary equipment or leftover food that you have overnight.

Real choices and multiple endings.

Decisions are very important in the game. Some may have less impact and some can change the whole story.

Optional challenges for you to face.

The game is full of overpowered enemies who don’t care if you’re a newbie. They only want one thing: to destroy you. But you can always find a way to avoid them or defeat them.

Well designed characters.

Each character has a past that he or she doesn’t want to talk about, and you can learn more about their past, get close to them, or break up with them in the game.

Respect your time.

No random battles, no forced grinding, no endless maze, all endings available on the first playthrough.


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