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Once Human brings new gameplay, account-wide cosmetics, server invites and seasonal updates

Once Human brings new gameplay, account-wide cosmetics, server invites and seasonal updates

Once Human brings new gameplay, account-wide cosmetics, server invites and seasonal updates

In the last few weeks Once human has talked about the various features planned for the survival shooter in August. Now the time for talk is over and the patch is here, bringing with it an impressive list of new features, content updates and other changes.

New activities now include the ability to build an animal farm to produce resources (animal breeding is planned for September), a new Sproutlet Conquest event in the Evolution’s Call scenario, and a new challenging Trial of the Ancient One battle.

As for existing content, there’s an overhaul of the fishing system, a mod conversion system that lets players choose the main attribute of a legendary mod at the cost of six unupgraded legendaries, a grid alignment feature for buildings, and a long list of balance tweaks for things like weapons, abilities, and Prime Wars.

This update also announces the ability for players to use previously purchased cosmetic items on all characters on their account, introduces a server invite code feature that allows friends to play together on the same server (albeit with some capacity limitations), and sets up the scenario updates and additions detailed previously. It’s a pretty big patch, so players will almost certainly want to read up on everything.

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